Nitro Thrash Status 6

In the past month, I've made 56 commits.

Here are some notable changes I've made to the game:

Levels:

  • Finished "phase 2" of Level 3 - meaning it looks good enough to film now but it's quite done.
  • Created destructible dynamic light objects
  • Started making foliage for the levels

Vehicles:

  • Added a new car "capo"
  • Added pizza sign topper
  • Refined the original car to be smoother
  • Adjusted rim textures

Gameplay:

  • Air rolling while on the ground no longer messes up your turning

Missions / Gamemodes:

  • Added 'highest combo' gamemode
  • Prevented cheating in race modes by setting the teleport to the checkpoint

Misc:

  • Online player indicators now show the player's secondary color too
  • Fixed replay bugs surrounding checkpoints and objects
  • Significantly improved the workflow surrounding level importing
  • Refactored level shaders to be easier to change
  • Added dynamic light support to level and vehicle shaders
  • Rewrote smoke shader to prevent stutters in game
  • Added "portrait mode" toggle for the HUD to record shorts
  • Started making a new main menu

As for things that are surrounding the game, I have further news.

I've finally formed an LLC so things are getting pretty official.

Pangolin, a band from Florida, reached out to me about adding their music to the game. And I think they're a great fit so I now have permission to add three of their songs to the game!

You should check them out and support them!

They then got in contact with more bands and so far Nitro Thrash will feature White Lighter Club and If I'm Lucky.
So go out and support them too!

Discussions are happening behind the scenes with more bands. It's looking like the sound track will kick ass.

🔗